Creators: Jason Fabok, Gary Frank, Bryan Hitch, Geoff Johns, Lamont Magee, Francis Manapul, Brad Meltzer, Ivan Reis, Peter Snejbjerg, Peter J. Tomasi & Maytal Zchut
Inker: Danny Miki
Colorists: Brad Anderson & Bjarne Hansen
Letterer: Rob Leigh
Cover Artists: Gary Frank & Brad Anderson; Bryan Hitch & Brad Anderson; Francis Manapul; Jason Fabok & Brad Anderson; Peter Snejbjerg; Ivan Reis & Brad Anderson; Ivan Reis & Steve Blackwell
Publisher: Image
Price: $4.99
Release Date: January 24, 2024
A radioactive man traverses an apocalyptic wasteland. Wardens in an abandoned terraformed world wear helmets to control animals. Novelty store items wield unexpected power. A family travels back through the centuries to live among us amid a contest between Heaven and Hell. What do all these stories have in common? Let’s leap into Ghost Machine #1 and find out!
Stories
Geiger
Creators: Geoff Johns & Gary Frank; Colors by Brad Anderson
Geiger wanders post-apocalyptic America. He burns with radiation. Beside him trots a two-headed wolf. Many come to him for help. One, the nuclear knight, begs to assist him. But all that interests Geiger is another immortal named Redcoat.
Redcoat
Creators: Geoff Johns & Bryan Hitch; Colors by Brad Anderson
Redcoat was born in 1749. Colonists killed him in 1776. He awoke on the battlefield and has since fought in many wars. He’s met many historical figures, including Einstein and Annie Oakley. Every time Redcoat dies, his mind returns to a painful childhood memory. Then Redcoat awakens to fight another day.
In Ghost Machine #1, Geiger and Redcoat introduce several antiheroes who fight wars across time. As these stories interweave, so are the acts of these immortal warriors. A chart provides the timeline for each soldier's origin across a tapestry called The Unnamed, while biographies reveal insights into their histories and characters.
Rook: Exodus
Creators: Geoff Johns & Jason Fabok; Colors by Brad Anderson
Rook failed at farming. Now he’s a Warden. His helmet helps him command crows, ravens, and rooks. With Swine’s help, Rook searches for parts to repair a rocket and leave the planet. Swine isn’t sure he wants to leave Exodus with Rook. Dire Wolf argues they should build a new community among those who have not abandoned the terraformed world. Yet someone else hunts the three wardens long after the corporation that settled the planet fled. As with the Unnamed characters, short biographies provide insights into their histories and characters.
The Rocketfellers
Creators: Peter J. Tomasi & Francis Manapul
A 25th-century family travels back to 2024. Neither his father, wife, or children are inclined to sacrifice their likes and interests. Still, Roland’s determined to forge them into a loving, supportive family. While doing this for personal reasons, Roland worries that Vertex will discover them.
In Ghost Machine #1, The Rocketfellers participate in the Time Zone Protection program. Perhaps the family protects our future. In any case, Roland must help them disregard traditions and perspectives that originate in their society and adapt to our less-advanced ways.
Hornsby & Halo
Creators: Peter J. Tomasi & Peter Snejbjerb; Colors by Bjarne Hansen
Zachary Halo and Rose Hornsby live in Warwick, New York. Zach is the child of angels who now lives with demons. Rose is a demon maturing among angels. While Rose's parents are loving, Zach struggles to please his adoptive mother and father. As the eleven-year-olds compete against each other, they reveal supernatural abilities.
In Ghost Machine #1, Heaven and Hell wonder whether nature or nurture will triumph. How the contest relates to peace between both realms is yet to become apparent. And how will mortals react when they notice Zachary and Rose’s superhuman abilities?
The Rocketfellers and Hornsby & Halo shelter under the Family Odysseys umbrella. Fact sheets provide the lowdown on each character. Even Rex--the Rocketfellers' family dog--gets a paragraph!
Hyde Street
Creators: Geoff Johns, Lamont Magee & Ivan Reis
Inks: Danny Miki
Colors: Brad Anderson
A boy blows a whistle to punish a rude man. A woman who has tried everything makes another attempt to lose weight. The items look like mass-produced gimmicks. How do these powerful objects influence the user, and what happens when wielded for evil purposes? Could using these artifacts hasten the apocalypse?
Ghost Machine #1 introduces all these stories arriving in comic shops in the upcoming months. Among this tempting array of appetizers, The Rocketfellers and Hornsby & Halo best resemble entrees. But all these appealing starters will tempt the palettes of readers hungering to discover a promising new storytelling universe.
Art
An elder sits on a rock, telling stories of Geiger, the Nuclear Knight, and Redcoat to children gathered around a campfire. They clutch cloaks or blankets over their antiradiation suits and gaze at each other through the visors of their helmets. Geiger doesn’t need a radiation suit. He strides through the wasteland, carrying two sticks across his back like ninja swords. He glows with green fire when angered.
American colonists surround Redcoat on a hill. Their rifles encircle his head. Redcoat smiles congenially, offering to change sides. Yet he awakens moments later amid the Revolutionary War as scavengers try to pinch his boots. A lifetime later, Redcoat awakens when people try to bury him. The Unnamed features appealing realism with vibrant colors.
Rook: Exodus catches Rook and Swine on the run. The Wardens charge through trees and fall off a cliff, pursued by a beast they cannot control. Water streams down their features and flies into their faces as they struggle through a stream. Grays and browns saturate this failed terraformed project. Yet Rook and Swine shine, thanks to nuanced coloring and detailed penciling.
Lavish penciling inscribes The Rocketfellers into our hearts in Ghost Machine #1. The limited color palettes shift by scene, while other panels offer full-spectrum coloring. Many images evoke paintings. Grandma appears via hologram. The art conveys rapid movement as the family leaves their clapboard home, boards their VW bus, and races to escape pursuit. A 25th-century blaster—stored in the dash—provides their only protection.
The soft tones of the limited palette imbue Hornsby & Halo with All Ages appeal. The art suits these young heroes as they compete against each other on the baseball diamond. While outshining their peers, they endure parents who view the world from a different paradigm.
Three sections comprise Hyde Street in Ghost Machine #1. Pages advertising novelty items evoke Bronze Age Comic advertisements for items children could purchase via mail. These give way to paintings of realistic art in which characters exude warmth and settings radiate vitality. Moments of action strike powerfully while danger menaces throughout.
Rob Leigh populates Ghost Machine #1 with a wide range of lettering. Sizes ranged from large to small, and styles from simple block font to italicized. Vibrant sound effects enliven every story, and Easter Eggs hint at linkages to others.
Thanks to Image Comics for providing a copy of this sixty-six-page issue for review.
Final Thoughts
Popular and promising creators introduce a lavish sampler of exciting stories in Ghost Machine #1. The oversized one-shot fires a salvo across the bows of local comic shops, warning readers to take heed and other storytelling universes to remain on High Alert.
Rating 10/10
For more covers see my review at Comic Book Dispatch.
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