Showing posts with label Steve Epting. Show all posts
Showing posts with label Steve Epting. Show all posts

Saturday, June 29, 2024

Destro #1 Review


 


Writer: Dan Watters

Artist: Andrei Bressan

Colorist: Adriano Lucas

Letterer: Rus Wooton

Cover Artists: Andrei Bressan & Adriano Lucas; Andrea Milana; Nikola Čižešija; Steve Epting; Jorge Fornés; Jonboy Meyers; David Mack; Jason Howard & Annalisa Leoni; Jason Howard; Freddie Williams; Tyler Kirkham; Camron Johnson; Sajah Shah; Jamie Sullivan

Publisher: Image

Price: $4.99

Release Date: June 19, 2024

 

A General announces that protestors have reached the gates. Surveying the tall stone walls that protect him from his subjects, the Prime Minister orders him to send soldiers to quell the insurgency. Can the protestors overthrow the Republic of Darklonia? Let’s strap on our armor, load our weapons, march into Destro #1, and find out!

 

Story

When the soldiers leave the safety of the outer walls, a Battle Android Trooper raises its weapons, and the protestors flee. The BAT shrugs off the soldiers’ bullets and continues firing. When the General tells the Prime Minister that android soldiers have breached their defenses, the PM realizes he should have fled.

 

Destro is the leader of his Scottish clan. His company, MARS (or Military Armament Research Syndicate), provides weapons to the international community. Recently, Cobra Commander gave Destro Energon to build weapons and war machines. Destro also used it to power his BATs. The new power source is a game-changer, and Destro knows he has a valuable ally in Cobra Commander. But Cobra Commander holds a monopoly on Energon and an irritating habit of believing that anything associated with Energon belongs to him. Destro is desperate to keep MARS the world’s premier weapons supplier. So, he attacks beleaguered Darklonia and installs his cousin Artyom Darklon as its ruler. But everyone knows who's in charge.

 

In Destro #1, Dan Watters portrays a leader isolated from Humanity. Everyone he deals with is looking for an edge, and Destro must constantly look over his shoulder to ensure no one attacks his business or undermines his leadership. His metal mask, a symbol of his heritage, further isolates him from Human contact. The only people he can look to for support and inspiration are the former lairds of his clan. So, as Napoleon Hill suggests in his iconic book Think And Grow Rich, Destro interacts with statues of his ancestors. Is he crazy or the sanest man alive? While time answers that question, Destro will find holding a fortress more difficult than taking it and learn that a home can also be a target.

 


 

 

Art

Like Wild West Outlaws, the protestors tie bandanas around their faces as they raise signs and blazing signal flares above their heads. The soldiers who walk through the thick wooden doors in the tall stone wall look like mercenaries, each wearing whatever suits his fancy. Despite its Cylon Centurion helmet and chest-mounted control panel, the Battle Android Trooper wears a uniform as it raises arm-mounted weapons. The wind blows smoke before him, and trees behind him frame the fleeing protestors. Light bursts from the soldiers' rifles and streaks toward the BAT, who fires back with one arm cannon, the other raised toward the sky. When the soldiers glance up, they see more BATs soaring through the clouds beneath helicopters.

 

Andrei Bressan spares a page to reveal the BATs flying the unfriendly skies above Darklonia and most of two more pages to show the crowds and armored vehicles outside the gates of Artyom Darklon's new home. But Bressan usually invokes awe in smaller panels, as Destro #1 transports readers to the Scottish Highlands and the jungle of Sierra Gordo, South America. Bressan introduces readers to the sunbathing beauty who runs Hybrid Technologies and two brutal brothers who are the mirror image of each other. Yet Destro commands the most attention, with the wide collar that evokes a venomous Cobra's hood and the metal mask that covers his head, but unlike that of Cobra Commander and King Louis’ imprisoned brother, reveals his every expression.

 

Adriano Lucas lavishes a loaded palette on Destro #1. Vivid landscapes soften for smoke and haze, and artificial lighting changes the colors of clothing and furnishings. Heightened colors portray the BATs’ perspective. Scenes awaken interest in the infinite diversity of nature and Humanity. Destro treks through snowy, windswept mountains painted in shades of blue, red, and white. When Destro stands on the purple rock dais and speaks with the brown statues in red alcoves, readers sense the abandoned castle’s majesty.

 

Rus Wooton ushers readers into Destro #1 with large uppercase black lettering in white dialogue balloons and narrative boxes. White and light-blue letters in dark-blue boxes list the merits of BATs and drones. Sound effects help readers hear volleys of gunfire and explosions devour tanks and ground. Thanks to Image Comics, Skybound Entertainment, and Hasbro for providing a copy for review.

 

Final Thoughts

When Astoria Carlton-Ritz, the new CEO of Hybrid Technologies, visits Artyom Darklon’s weapons fair, she looks forward to resuming her life in Manhattan. But a freak accident in Darklonia may suggest a new business opportunity or a rare ability in Destro #1.

 

Rating 10/10

 

For more cover art see my review at Comic Book Dispatch.

Tuesday, June 18, 2024

Scarlett #1 Review


 


Writer: Kelly Thompson

Artist: Marco Ferrari

Colorist: Lee Loughridge

Letterer: Rus Wooton

Cover Artists: Marco Ferrari & Lee Loughridge; Joëlle Jones; Gleb Melnikov; Steve Epting; Leonardo Romero; Jonboy Meyers; David Mack; Jason Howard & Annalisa Leoni; Jason Howard; Freddie Williams; Laura Braga; Rob Csiki; Deegan Puchkors; Sajah Shah; Andrew Wildman; Junggeun Yoon; Ivan Tao

Publisher: Image Comics

Price: $4.99

Release Date: June 5, 2024

 

Scarlett travels to glitzy Monaco, where Human Traffickers have organized an auction. The hostages may not be present. But even if they are, her orders are to observe and report, not engage. Can Scarlett allow hostages to slip through her fingers to preserve an ongoing international operation? Let’s grab our crossbows, leap into Scarlett #1, and find out!

 

Story

Men in suits observe the buyers. Scarlett walks through crowded rooms. A woman and a symbol catch her eye. Wait! It's Jinx! And she brought a sword to an elegant soiree!

 

More men with swords trail Jinx. The captives must be on site. Why else would Jinx and the men be there? Scarlett follows Jinx and her men to a room filled with buyers holding paddles and women with lot numbers affixed to their swimsuits. As Jinx grabs a girl in a bikini, buyers scatter, and the sword-wielders engage security, Scarlett knows this well-ordered auction is descending to chaos. At every step, Scarlett argued she needed to intervene. Her handler’s response never changed. You are not authorized to engage.

 

In Scarlett #1, Scarlett is hurting. Her closest friend has been missing for two years. Every time she's gotten a lead, her superiors have denied her request to follow it up. This time, she doesn't wait for approval. Scarlett leaps into action. She belts a sword-wielding man with her purse and grabs a corpse's crossbow. Scarlett deflates as Jinx pulls the girl with the bikini toward a helicopter. She can cover Jinx’s exit, but she’s lost her friend.

 

Amid the fraught action, Kelly Thompson reminds us of Scarlett's fragility. Her home feels empty without Jinx. Flashbacks remind Scarlett of purchasing the house with her friend and their plans to turn it into a home. Yet it's just a place without Jinx. She's kept her friend's houseplants alive, but just barely.

 

Jinx’s name may be classified, but Scarlett’s is Shana O’Hara. Shana knows the difference between a good soldier and a friend. Like Harlan Moore, aka Snow Job, Jinx was both. Such relationships are rare in Scarlett’s world. So, when a man named Stalker offers her another lead on Jinx in Scarlett #1 and promises to include Snow Job in the operation, Shana grabs it. She could die. If she lives, her actions might change her life forever. But is life worth living if you can’t be with the people you love?

 

Art

Scarlett's head rises above the still waters of the Mediterranean Sea. Like James Bond in Goldfinger, she trades her wetsuit for more refined attire, loads her semiautomatic, and screws on a silencer. Then she leaves her gear among the shingle and heads for the glowing mansion on the hill.

 

Marco Ferrari portrays the elegance of the mansion and the diversity of the customers who arrive from every corner of the globe. Buyers clutch champagne flutes as they pass framed paintings and sculptures on pedestals. Jinx impresses with her elegant dress and tattooed flowers adorning her upper right arm. But then Jinx grabs the girl, and as her men attack security with their swords, someone points a pistol at Jinx. Scarlett leaps off an upper-story landing to knock the gun from the man’s hand.

 

Lee Loughridge adorns Marco Ferrari’s art with vivid coloring in Scarlett #1. Jinx’s red dress, Shana’s hair, and the pools of crimson surrounding the fallen security men dominate the mansion scenes. Loughridge casts a gray-blue pall over scenes outside the mansion, yet everything remains visible in the moonlight. Loughbridge lavishes green on Scarlett’s home, reminding readers of Jinx's love of gardening and the women's G.I. Joe history. Flashbacks evoke illustrations in old children's books or the 80s Ms Tree comics, with coloring limited to shades of red. Red also dominates the final scenes, as Scarlett, clothed in white, battles her opponents with a katana in the snowy mountains.

 

Rus Wooton fires large uppercase black lettering into white dialogue balloons and narrative boxes. Sound effects accentuate the opening brawl in Monaco but run riot in the intense final battle, as Scarlett launches into a crowd of highly trained opponents in the snow. Thanks to Image Comics, Skybound, and Hasbro for providing a copy for review.

 

Final Thoughts

Scarlett doesn't care how many international intelligence operations she blows wide open or how many weapons deals she detonates. All she knows is that Jinx is alive, and she'll do anything to be with her friend in Scarlett #1.

 

Rating 9.4/10

 

For more cover art see my review at Comic Book Dispatch.