Showing posts with label Lucas Gattoni. Show all posts
Showing posts with label Lucas Gattoni. Show all posts

Monday, July 13, 2026

Absolute Catwoman #2 Review

 


Absolute Catwoman #2 Review

Writers: Che Grayson & Scott Snyder

Artist & Cover Artist: Bengal

Colorist: Giovanna Niro

Letterer: Lucas Gattoni

Variant Cover Artists: Leirix, Mirka Andolfo & Jonboy Meyers

1:25 Variant Cover Artist: Eric Canete

Editors: Andrew Marino, Katie Kubert & Chris Conroy

Publisher: DC Comics

Price: $4.99 US/Variants $5.99 (cardstock)

Release Date: July 8, 2026

 

After her final job with the Calicos, Selina Kyle vowed never to work with other people again. Her solo career proved so successful that, at age 25, Selina decided to retire. Then Holly Robinson brought trouble to her door. And just like the day they met, Holly secreted something valuable inside a cake.

 

Now, a gang of vicious cat burglars holds Holly in their claws. The flames devouring Selina's London penthouse also incinerate her plans. Can Selina rescue her friend from whatever trouble she has gotten into? And why did Holly hide a mysterious orb inside a Red Velvet birthday cake? Let’s leap into Absolute Catwoman #2 and see!

 

Story

Selina lost more than her London penthouse. Sure, she felt the same violation that anyone feels when thieves invade their privacy. But she also failed to rescue a friend she didn't realize she missed from a woman with skills equal to her own. So as Selina Kyle recovers from a fraught battle amid a high-speed chase in the British capital, she seeks answers to the chaos that shipwrecked her plans. And they all start with the sphere that Holly snuck into her home.

 

In Absolute Catwoman #2, Selina’s success has ushered her into an exclusive world of the ultrarich, world-class power players, and professionals in select professions like hers. In a glowing infirmary, Selina receives the medical attention she needs. Then, as she recovers aboard a super yacht, Selina searches the internet for information about the orb. Despite Selina’s experience and Jonesy’s extraordinary abilities, the sphere remains a mystery. As Selina can’t find out why a woman abducted Holly Robinson to get the orb, she decides to see who might want to buy it.

 

As Che Grayson and Scott Snyder move the action to an auction house carved into a Swiss mountain, they also provide glimpses of Selina’s past. While Selina plans out her visit and mixes among potential buyers, she looks back on her time with Holly in Gotham. Selina was happy with things as they were, but Holly wanted more. So, her friend brought two more members into their team.

 

Selina grew up as a loner in Gotham. She always worried about getting trapped there. Holly’s actions threatened to bind Selina to responsibilities she didn’t want. Yet, when events in the auction house go differently than she anticipated, Selina realizes that she learned far more from Holly than she wanted to in Absolute Catwoman #2.

 

Art

Amid old brick buildings with failing stucco, a diamond-shaped gazebo rises from a rooftop. As darkness fills the skies over Gotham, the interior glows with light. Yet Selina looks unhappy as she slips a mask over her eyes, while a smile stretches across Holly’s face.

 

Bengal contrasts Selina’s youth with her more elaborate present. After visiting a doctor, she walks past her fellow passengers clustered around the bar on the main deck of the Wandering Rose. In her stateroom, she sits at her vanity. Her laptop loads the camera feed from her helmet via a cable. After studying the orb, she rises to stand before the sliding glass windows, as snowcapped mountains rise in the distance.

 

Giovanna Niro applies a limited palette to Absolute Catwoman #2. The immense indigo window in a dark room links the silhouette studying a wall of blue monitors with Selina's indigo catsuit. Yellow light fills the sunroom ceiling of the Calicos' clubhouse as Selina walks past the yellow wall windows of the Swiss auction house in a yellow dress. The clubhouse's orange furnishings link with the bar area of the super yacht. Yet they also bind a wig in Selina's room with a member of her former team. Switzerland's blue sky and snow-covered mountains connect with Selina's memories of a mission with the Calicos. Yet the rectangular blue panels of her smartwatch and glasses contrast with the organically shaped area where Selina initiates her plan, and a sphere to die for.

 

Lucas Gattoni slips black uppercase letters into white dialogue balloons that grow bold for intonation. White uppercase letters in blue boxes reveal Selina’s thoughts on the stories we write, and the ones that get written for us. Medium blue boxes convey Jonesy's responses. Stylish black letters in light blue fields locate readers in time and space in a universe where despair crushes hope. Words enlarge, and balloons get red borders, when things don’t go Selina’s way. Sound effects accompany the Calicos’ extraordinary mission, and a battle when the past returns to haunt Selina Kyle. Thanks to DC Comics for sharing this story with us.

 

Final Thoughts

Selina Kyle grew up without parents. She forged a new life on the streets by learning skills that could secure the lifestyle she wanted. Yet her fear of getting trapped in Gotham drove her to abandon Holly and the Calicos. The attack on her London penthouse threatened to derail the retirement Selina thought would bring her happiness. But when her search for answers delivers more than she bargained for, Selina Kyle discovers that her life may only be beginning in Absolute Catwoman #2.

 

Rating 9.8/10

 

To look inside see my preview of Absolute Catwoman #2. 

 

For what happened last time, see my review of Absolute Catwoman #1

For Selina Kyle's relationship with Bruce Wayne, see my preview of Absolute Batman #12, 

 

 My preview of Absolute Batman #13, and 

 

My preview of Absolute Batman #14

 


Wednesday, July 1, 2026

Supergirl: Survive #2 Review

 


Supergirl: Survive #2 Review

Writers: Ethan Parker & Griffin Sheridan

Artist: Rod Reis

Letterer: Lucas Gattoni

Cover Artist: Rod Reis

Variant Cover Artists: Taurin Clarke & Ethan Young

Editors: Chris Conroy, Matthew Levine & Andrew Marino

Publisher: DC Comics

Price: $4.99 US/$5.99 US (Card Stock)

Release Date: July 1, 2026

 

Before General Zod's speech, Kara Zor-El's biggest worry was whether Ben-Lo would invite her to the Equinox Formal. Sadly, Zod's vitriolic speech proved to be the final straw for Krypton. As the fragile strands that bound society frayed, their parents packed Kara and Kal-El into a spaceship. Then they sent it off toward a distant planet that had yet to repeat Krypton's mistakes.

 

Instead, Kara and her cousin have arrived elsewhere. Who inhabits the glowing green moon that serves as a constant reminder of Krypton's faults? And can Kara protect young Kal from any adults who threaten them? Let's leap into Supergirl: Survive #2 and see!

 

Story

As violence erupted on Krypton, their small, homemade spaceship malfunctioned, sending Kara and Kal crashing down on the devastated moon. As Kara crawled from the broken craft that was supposed to send them to a planet in Sector 2814, a giant brute bore down on her. Kara raised her blaster. But clad in a bulky spacesuit and carrying her cousin in a pod, Kara struggled to defend herself against the sudden attack.

 

While revealing this event in flashback, Supergirl: Survive #2 opens 158 days later. Kara Zor-El clutches Kal-El as they navigate a crowded spaceport. The girl carrying her young cousin struggles to find their way among the other travelers and refugees. And a big man seems to lurk behind them, as they navigate the corridors of Station Grand.

 

While Ethan Parker and Griffin Sheridan's story focuses on Kara and Kal, it also introduces other players. As a team of Lanterns meets to discuss cosmic threats, one of them wishes the Corps were more proactive. But like the authorities in Station Grand, they only assist people after they've lost everything.

 

This lack of a central authority casts its shadow over Kara and Kal as they float in the tide of people seeking a new home. As in any crisis, opportunists seek to profit from the suffering of others. But the Lobo Gang has earned a formidable reputation. And as Kara seeks to fulfill her vow to Kal, she must decide how best to protect him in Supergirl: Survive #2.

 

Art

As Kara carries Kal through the spaceport, a cloak covers her spacesuit. While ships arrive and depart, a downward view across the terminal reveals all the travelers and an immense spaceship passing outside the wall windows. A man in a long coat stands out amid a crowd of many species. Yet the brim of his hat casts his features into shadow.

 

As Kara grows anxious amid the turquoise and blue surroundings, her fellow travelers lose their distinctiveness. In Rod Reis’s art, the people struggling to reach their departures become blue blurs with red outlines. Desperate for help, Kara begs for help from a silhouette in Supergirl: Survive #2.

 

Compared with the blue-green of Station Grand, the surface of Krypton's moon glows yellow-green. A gray monster attacks, his cracking skin disfigured with boils and bone spurs. As Kara stumbles back, her brass gun produces yellow sparks. But while Krypton burns red, and Wegthor glows green, all the colors of the spectrum fill Oa’s atmosphere. Despite the futuristic architecture and radiant atmosphere, Lanterns meet in a dark, cavernous room. Yet a yellow-and-orange world evoking a bygone age influences Kara and her cousin's future.

 

Lucas Gattoni places uppercase black letters in white dialogue balloons as Kara endures another day of endless waiting. Blue letters in white balloons direct refugees to gates, while bigger letters in white erased areas locate readers in time and space. Text in colored narrative boxes conveys offscreen dialogue, while a hovering robot addresses Lanterns using green text. Amid the sounds of confrontation, battle, and death, the giant red letters that fill the air illuminate another sad fact of refugee life. Thanks to DC Comics for sharing this story with us.

 

Final Thoughts

Kara was supposed to attend her school's Equinox Formal with Ben-Lo. Then, she and her infant cousin were to forge a new life on a planet that hadn't yet made Krypton's mistakes. Instead, Kara Zor-El and Kal-El endure an eternity of waiting in a universe where everyone does the best they can, even if people fall through the cracks in Supergirl: Survive #2.

 

Rating 9.4/10

 

To look inside see my preview of Supergirl: Survive #2

 

For what happened last time, see my review of Supergirl: Survive #1 


Sunday, June 28, 2026

Justice League Dream Girls: A DC Pride Event #4 Review


 

Justice League Dream Girls: A DC Pride Event #4 Review

Writers: Jadzia Axelrod, Nicole Maines & Klaus Janson

Artists: Rosi Kämpe, Brandt&Stein & Klaus Janson

Colorists: Tríona Farrell & Dearbhla Kelly

Letterers: Jodie Troutman, Frank Cvetkovic & Lucas Gattoni

Cover Artist: Brandt&Stein

Variant Cover Artists: Phil Jimenez & Arif Prianto; Robin “Zombie” Higginbottom

Editors: Ash Padilla, Andrea Shea & Paul Kaminski

Publisher: DC Comics

Price: $4.99 US/Variant $5.99 US (cardstock)

Release Date: June 24, 2026

 

The Justice League proudly includes Superman in its ranks. But while Batman carries Kryptonite in his utility belt, some worry that Galaxy's abilities represent a greater potential danger to their fellow heroes. As Galaxy stands on trial, a villain tempts Dreamer in her sleep. And as her accusers fight to yank Galaxy's membership card because of what she might do, the Key makes progress toward achieving his goal. Can Galaxy aid her "villainous" friend? And how might the Key use the Akashic records to attack the Justice League? Let’s leap into Justice League Dream Girls: A DC Pride Event #4 and see!

 

Story: Something Borrowed, Something Doomed

When Dreamer pushed Galaxy out of her dream, the princess of Cyandii awakened to a nightmare. Jessica Cruz and Guy Gardner were prosecuting Galaxy for crimes against the Green Lanterns and asserting she didn't belong in the Justice League. Galaxy stood up for herself for a time. But instead of trying to prove she wasn't a danger to the Justice League, Galaxy knew who represented the real threat. So, she found a way back to the Dream Dimension. But by the time Galaxy arrived, the Key had put Dreamer under his thrall.

 

In Justice League Dream Girls: A DC Pride Event #4, the Key reveals why he has fought so hard to access the Akashic Records. But Galaxy is more interested in rescuing her friend. Under Amanda Waller's domination, Dreamer might have been an indentured servant. But the Key can turn Dreamer into his mindless slave.

 

Jadzia Axelrod and Nicole Maines's story follows Galaxy and Dreamer's battle in the Dream Dimension. It also revisits the argument about the kind of person who represents a threat to others. Like Batman, both Galaxy and Dreamer can weaken and control other superheroes. While Batman has proven himself time and again, a question mark hangs over the young metahumans.

 

Galaxy and Dreamer's actions led to their current difficulties. Both may want to be heroes. But the Justice League doesn't just hand out membership cards to people who demonstrate their powers. If Galaxy and Dreamer can escape the Dream Dimension, they must decide if they are willing to develop a track record that their elders can respect in Justice League Dream Girls: A DC Pride Event #4.

 

Art: Something Borrowed, Something Doomed

Black eats away at glimpses of her surroundings as the Key chokes Galaxy, while Dreamer gazes upon them, unseeing, in her wedding dress. After binding Galaxy in chains, the Key drags her along as he and Dreamer walk among the bookshelves towering above them. When Galaxy shakes off her chains, the panels tilt as she battles her captor. As Rosi Kämpe and Brandt&Stein portray the confrontation amid the storehouse of knowledge, they compare his ambitions with the wealth surrounding the Key.

 

Tríona Farrell and Dearbhla Kelly enliven Justice League Dream Girls: A DC Pride Event #4 with a palette of bright colors. Yet, black surrounds scenes of the Key battling his challenger. The blue interior suggests why people strive to learn. His orange chains undergird his ambitions, as a red book reminds readers why the Key has returned. Yet as the villain attacks with yellow energy, Galaxy fights him with waves of violet power.

 

Frank Cvetkovic and Jodie Troutman fill white dialogue balloons with uppercase and lowercase letters. The letters grow bold for intonation, swell for raised voices, and revert to lowercase for lowered voices. Blue symbols in a cloudy balloon overlay Dreamer's dialogue while under the Key's control. Sound effects enhance a brutal confrontation in the library, while giant letters either deform balloons or escape their domination.

 

Story: Heroes Just For One Day

It’s not easy to realize that you are different from others. But in Klaus Janson's story, the protagonist immediately discovers that people who look or act differently don't fit in. And when they stand out in a crowd, people ostracize them. In Heroes Just For One Day, the protagonist finds something he loves. But he must decide what he does with his new hobby.

 

Art: Heroes Just For One Day

Klaus Janson introduces his character as a smiling boy in love with his new bicycle. His black, white, and gray art grounds the biographical story in reality, while the things that inspire the boy glow with color. The children wear uniforms to school and hang up their jackets before classes. Yet an image on the TV, a visit to the library, and a long, thin panel of his journey to another city chart his search to discover who he will become. 

 

Lucas Gattoni places uppercase letters in white dialogue balloons as Klaus Janson shares pivotal scenes from the hero's journey. Yet small lowercase letters in boxes guide us through the coming-of-age story. Thanks to DC Comics for sharing this story with us.

 

Final Thoughts

Everyone has different definitions of heroism. For some, all that matters is the result. With others, method and motives matter more than accomplishments. But as young people strive to prove themselves as they forge their futures, a villain demonstrates why he can never achieve lasting success in Justice League Dream Girls: A DC Pride Event #4.

 

Rating 9.5/10

 

To look inside see my preview of Justice League Dream Girls: A DC Pride Event #4

 

For what happened last time, see my preview of Justice League: Dream Girls—A DC Pride Event #3.

 

For what happened before that, see my preview of Justice League: Dream Girls—A DC Pride Event #2.

 

For the beginning of Dreamer and Galaxy's dream journey, see my preview of Justice League: Dream Girls—A DC Pride Event #1.

 

For the precursor to this series, see my review of Justice League Intergalactic Special #1.

 

 

Tuesday, June 16, 2026

Absolute Catwoman #1 Review

 


Absolute Catwoman #1 Review

Writers: Che Grayson & Scott Snyder

Artist & Cover Artist: Bengal

Colorist: Giovanna Niro

Letterer: Lucas Gattoni

Variant Cover Artists: David Nakayama, Sozomaika & Kaare Andrews

1:25 Variant Cover Artist: Mateus Manhanini

Foil Variant Cover Artist: Bengal

Also Available: Logo Cover

Editors: Andrew Marino, Katie Kubert & Chris Conroy

Publisher: DC Comics

Price: $4.99 US/Variants $5.99 (cardstock)

Release Date: June 10, 2026

 

She grew up with Bruce, Waylon, Ozzie, Eddie, and Harvey in Crime Alley. Selina helped Bruce set up the deal with Carmine Falcone that got Waylon his gym. Then she escaped Gotham and made a name for herself as she traveled the world. But when Bruce went missing for months, Selina Kyle returned home to see what Ark M did to him.

 

"Don't trust her, kid," Alfred Pennyworth advised. But Bruce knew what he needed to know about Selina Kyle. Her gear suggested an association with Black Mask, the organization that had wracked Gotham with violence. "Don't tell me you got where you got by playing clean," Bruce said to her. Still, she helped him battle Bane. "If the rules aren't fair, stop playing by them," was Selina's slogan.

 

What did Selina Kyle do in Penang that turned Alfred against her? And where will Catwoman turn up next? Let’s leap into Absolute Catwoman #1 and see!

 

Story

As a woman in a Catsuit slips into her apartment on a rainy night, Selina Kyle is ready. She shoots the intruder with tranquilizer darts. But then someone starts shooting at Selina. And they're not firing darts. After finding cover, Selina spies more women dressed like her. But unlike her, the copycats' gear is a mere costume. Selina uses her enhancements and abilities to send them scurrying away. Then Selina notices the explosives they left. And before she can deactivate them or escape, the Semtex detonates.

 

The explosive beginning in Absolute Catwoman #1 hurls readers back in time. When she awakens that morning, Selina is contemplating a major life change. Then the clock winds back further. Before Selina Kyle could afford a penthouse flat in London, she was a foster child in Gotham. Selina never had a loving family. But she forged friendships along the way. And she always had a dream.

 

Che Grayson and Scott Snyder interweave past and present to bring readers up to speed on Selina's life. Amid the rapid-fire action, Selina realizes that her plans have abruptly changed. In one crazy night, she loses the sense of security she fought hard to achieve. Yet even though people have done her wrong, Selina risks her life to protect them from danger in Absolute Catwoman #1. 

 

Art

As cats watch from a dark alley, a gleaming tower rises above the London streets. Within the glass-walled flat, a silhouette crawls along the floor. After removing a painting from the wall, the woman in a catsuit turns as the shadow of a cat rises on the wall safe. Bengal devotes a two-page spread to show Selena utilizing her weapons and fighting skills against her opponents. Then, Selina's blue-and-green apartment transforms into a yellow, orange, and red inferno.

 

Giovanna Niro draws on a collection of limited palettes to differentiate time and location. Sunlight fills her apartment with pink and purple. Green, blue, and yellow fill spaces without windows. Gray links Selina’s past with her present, while orange, yellow, and red hint at how she was always one step ahead of trouble in her youth. Yet as Selina remembers the evening before her apartment exploded, pink foreshadows the violence to come in Absolute Catwoman #1.

 

Lucas Gattoni slips black uppercase letters into white dialogue balloons and white uppercase letters into blue boxes. Dark blue boxes indicate Selina's thoughts and comments to her aide, while medium blue boxes convey Jonesy's responses. Stylish black letters in light blue fields locate readers in space and time. While orange and red exhalations indicate fatigue, purple communicates pain. Sound effects enhance Selina's reaction to threats, while gunfire and explosions threaten her glorious future. Thanks to DC Comics for sharing this story with us.

 

Final Thoughts

Serena had seen how people could abuse positions of trust. Instead of loving and safeguarding her, they had exploited her. So when relationships proved too difficult, Selina Kyle opted for isolation. After so many years alone, she may have consigned her childhood dreams to the dustbin. But then, an unexpected reunion sparks a journey that could offer Selina Kyle another shot at everything she once wanted in Absolute Catwoman #1.

 

Rating 9.8/10

 

To look inside see my preview of Absolute Catwoman #1.

 

For Selina Kyle's relationship with Bruce Wayne, see my preview of Absolute Batman #12, 

 

 My preview of Absolute Batman #13, and 

 

My preview of Absolute Batman #14

 

  


Sunday, June 7, 2026

Supergirl: Survive #1 Review

 


Supergirl: Survive #1 Review

Writers: Ethan Parker & Griffin Sheridan

Artist: Rod Reis

Letterer: Lucas Gattoni

Cover Artist: Rod Reis

Variant Cover Artists: Taurin Clarke, Guillem March & Homare

Editors: Chris Conroy, Matthew Levine & Andrew Marino

Publisher: DC Comics

Price: $4.99 US/$5.99 US (Card Stock)

Release Date: June 3, 2026

 

Kara Zor-El should be hanging out with her friend Sav at the Argo Pier. Instead, she sits on a couch as her parents argue with her aunt and uncle. Her father and uncle constantly argue these days over the issues assailing her planet. And whenever she looks up at the green orb in the sky, Kara realizes how badly things can go.

 

So as another family discussion descends into an argument, Kara holds her newborn cousin and quietly vows to protect him with her life. How will the political situation strengthen and stress her family? And what are her days at Kandor Primary Academy like when Kara attends classes and hangs out with Sav? Let's leap into Supergirl: Survive #1 and see!

 

Story

As they prepare for class, Sav urges Kara to ask Ben-Lo to the Equinox Formal. But Kara is hesitant. It seems like a big step. And despite how Kara feels about Ben, she fears asking him to the school dance. So Sav reminds her that the clock is ticking. If she doesn't ask Sav, someone else will.

 

In Supergirl: Survive #1, readers see Krypton from Kara’s perspective. Despite her pledge to Kal, Kara is a shy girl who feels overwhelmed by life. Her parents love her. Yet adults are obsessed with politics these days, and every discussion can turn incendiary. Things are moving too fast for Kara, and she wishes she could slow the pace down.

 

Ethan Parker and Griffin Sheridan address how contrasting ideologies can prevent people from working together. Their story reminds readers how a strong, charismatic leader can arise amid stalemates, promising to solve everyone's problems and get society moving again. Yet it also reminds us how much parents love their children. And when danger threatens, Jor-El, Lara, Zor-El, and Alura sacrifice to give Kal-El and Kara Zor-El a better future in Supergirl: Survive #1.

 

Art

Kara sits cross-legged on a couch as her parents argue with her aunt and uncle. As Lara approaches, Lara sits at attention. When she holds Kal-El, she gazes down at his placid features before glaring at the people radiating hostility. At school, everyone wears black-and-gray uniforms. But when Sav’s conversation stresses her, Kara opens her locker and opts for a black-and-blue jacket. The stuffed animals on the upper shelf remind her of the comforts of childhood, while her central position in a team photo suggests her willingness to work with others.

 

Rod Reis paints the school in somber blue and gray. When the world seems to close in on Kara, the colors fade as she crouches in a vignette. Yet Kandor could be a more colorful world, and Sav's blue hair is a reminder of that. When the friends visit the Argo Pier, purple and pink hang in the air, while the yellow maintenance drones bear yellow-and-black warnings in Supergirl: Survive #1.

 

Lucas Gattoni places uppercase black letters in white dialogue balloons as Kara navigates another day in interesting times. The letters grow bold for intonation, shrink for lowered voices, and fade for whispers. Raised voices enlarge words and make balloons spiky. Sound effects surround Kara's nervousness and regularly scheduled activities, while giant red letters indicate concern for the future. Large green letters hover in the air, reminding people to exercise caution, as a green orb hangs in the night sky. Thanks to DC Comics for sharing this story with us.

 

Final Thoughts

Kara tries not to dwell on what could happen. She'd prefer to return to yesterday, when childhood seemed less fraught with concerns. In fact, she’d prefer that everyone could rewind the clock, before adults and their angry seriousness ruin her world in Supergirl: Survive #1.

 

Rating 9.5/10

 

To look inside, see my preview of Supergirl: Survive #1.

 


Wednesday, June 3, 2026

Absolute Green Lantern #15 Review

 


Absolute Green Lantern #15 Review

Writer: Al Ewing

Artist: Sid Kotian

Colorist: Pressy

Letterer: Lucas Gattoni

Cover Artist: Jahnoy Lindsay

Variant Cover Artists: Werther Dell’Edera; Marcio Takara; Dexter Soy & Veronica Gandini

Editors: Ash Padilla, Andrew Marino, Katie Kubert & Chris Conroy

Publisher: DC Comics

Price: $4.99 $US/$5.99 US Card Stock

Issue Length: 32 Pages

Release Date: June 3, 2026

 

Cameron Chase and Simon Baz watched as Tomar Re abducted Jo Mullein and Hal Jordan. But with the Department of Extranormal Operations compromised, they can’t return to the office and report their Close Encounter. Nor can they do anything for former DEO agent Kari Limbo. But Todd Rice still lives. So with Hector Hammond’s soldiers attacking, they’ve got little time to worry about abducted people. They must focus on saving their lives.

 

As Tomar Re pilots the Lantern away from Earth, Jo Mullein yearns to return. She doesn’t want to abandon Cameron Chase again. But Re insists there’s no going back. He needs to slingshot around Rannstar to achieve maximum velocity. Can he reach Mogo before the sentient planet reaches Earth? And who are all the people floating around inside the Green Lantern with Jo, Hal, John Stewart, and Guy Gardner? Let's leap into Absolute Green Lantern #15 and see!

 

Story

When the Controller realized that Tomar Re was trying to intercept Mogo, he ordered Overseer Shade to send all the Black Hands at his disposal to capture or destroy the Green Lantern. It’s a fight Tomar Re would prefer to avoid. But when the Blackstar ships capture the Green Lantern with inertia fields, Tomar Re sends John Stewart, Guy Gardner, and Hal Jordan out to fight the Blackstar soldiers.

 

In Absolute Green Lantern #15, the Blackstar forces relish the space battle. It's a chance to get revenge on Tomar Re for how many of their number he has killed. John, Guy, and Hal are willing to defend the ship, but John and Guy learned the life-affirming ways of Oa. And Hal no longer wields the Black Hand. Instead, he wields a new color he doesn't understand. Hal may have used it to free Todd Rice from the black remote-control monstrosity Hector Hammond used to kill Kari Limbo. But turning a life-affirming power into a weapon isn’t easy.

 

While the battle rages in space, the war for the future takes place inside the Green Lantern. Tomar Re watched as Mogo destroyed his homeworld. He used the red flame to kill all the Blackstar soldiers he could find. Now, he hopes to finish what he started. But he hadn't counted on Jo Mullein's obstinate streak. Even though Jo has made many mistakes in life, she has always tried to do the right thing. Even the honorable thing. And even though Tomar Re’s argument makes sense, Jo Mullein struggles with his plan to save the Earth in Absolute Green Lantern #15.

 

Art

While John contemplates a white circle in a black sea, it empowers Salakk’s actions. But when his attack fails, his partner takes charge. She leans forward, staring into John's eyes, until he looks away and covers his mouth with his hand. Then she pierces the green energy shield and fires her weapon at Guy Gardner, as her boss monitors her through the porthole of their spaceship.

 

As Pressy lavishes bright colors on Sid Kotian’s action-packed art, the Blackstars fire yellow-white energy at John and Guy. Amid the space battle, violet and indigo contain the combatants. But as red and green work together outside the Lantern, they battle each other inside. Re has fought long and hard to earn the title Tomar. And as he argues with Jo Mullein over how to destroy Mogo, Tomar Re does his best to transform her from green to red in Absolute Green Lantern #15.

 

Lucas Gattoni shares conversations with uppercase black letters in white balloons. Tomar Re speaks red letters into red-tinged balloons and boxes, while Blackstars speak white letters into black balloons. Guy Gardner’s balloons become clouds when he uses his power to attack. The dialogue grows bold for intonation, while raised voices swell words, and lowered tones shrink them. Sound effects enhance a space battle and a crisis of conscience, as two powerful individuals ponder the price of survival. Thanks to DC Comics for sharing this story with us.

 

Final Thoughts

While it occurs far from Earth, Al Ewing’s story returns Jo Mullein to her time on the police force. Only this time, it’s not Police Chief Bill Hand trying to impose order on Evergreen like Overseer Shade sought to control Rann. Instead, it's Tomar Re, who rejoices in all the people he has killed. With Jo Mullein’s help, he will kill many more as he restores order to the universe in Absolute Green Lantern #15.

 

Rating 9.6/10 

 

To look inside see my preview of Absolute Green Lantern #15

 

For what happened last time, see my preview of Absolute Green Lantern #14.

 

For life from Overseer Shade's perspective, see my review of Absolute Green Lantern #13


Monday, June 1, 2026

Absolute Green Lantern #15 Preview

 


Cameron Chase and Simon Baz watched as Tomar Re abducted Jo Mullein and Hal Jordan. But with the Department of Extranormal Operations compromised, the agents can’t return to the office and report their Close Encounter. Nor can they do anything for former DEO agent Kari Limbo. But Todd Rice still lives. So with Hector Hammond’s soldiers attacking, they’ve got little time to worry about abducted people. They must focus on saving their lives.

 

As Tomar Re pilots the Green Lantern away from Earth, Jo Mullein yearns to return. She doesn’t want to abandon Cameron Chase again. But Re insists there’s no going back. He needs to slingshot around Rannstar to achieve maximum velocity. Can Re reach Mogo before the sentient planet reaches Earth? And who are all the people floating around inside the Green Lantern with Jo, Hal, John Stewart and Guy Gardner?   

Here's all the info from DC Connect:

 

Absolute Green Lantern #15 Preview

Writer: Al Ewing

Artist: Sid Kotian

Colorist: Pressy

Letterer: Lucas Gattoni

Cover Artist: Jahnoy Lindsay

Variant Cover Artists: Werther Dell’Edera; Marcio Takara; Dexter Soy & Veronica Gandini

Editors: Ash Padilla, Andrew Marino, Katie Kubert & Chris Conroy

Publisher: DC Comics

Price: $4.99 $US/$5.99 US Card Stock

Issue Length: 32 Pages

Release Date: June 3, 2026

 

The planet Earth in peril!

 

Jo’s journey deep into space has revealed more questions than answers. What intergalactic war has she found herself in the middle of, and can she save Earth before it’s too late?

 

 

Now, let's take a look inside:

 

 


 

 

 


 


 

Thanks to DC Comics for sharing this preview with us.

 

For what happened last time, see my preview of Absolute Green Lantern #14.

For what happened before that, see my review of Absolute Green Lantern #13

Sunday, May 17, 2026

The Fury of Firestorm #2 Review

 


The Fury of Firestorm #2 Review

Writer: Jeff Lemire

Artist: Rafael De Latorre

Colorist: Marcelo Maiolo

Letterer: Lucas Gattoni

Cover Artists: Rafael De Latorre & Marcelo Maiolo

Variant Cover Artists: Riley Rossmo, Mark Spears & Sanford Greene

Publisher: DC Comics

Price: $3.99/$4.99 Card Stock

Release Date: May 13, 2026

 

When a nuclear power plant exploded, Ronald Raymond and Dr Martin Stein fused to become Firestorm. But when Firestorm reaches Bedford, Colorado, he recreates the town in six days. Then, on the seventh day, he rests. The military can't touch him. Ronald's former girlfriend no longer recognizes him. Can Lorraine Reilly find a way to reconnect with "Ronnie?" Or will Firestorm destroy the world Lorraine strives to protect? Let’s put on our flame-resistant clothes, leap into The Fury of Firestorm #2, and see!

 

Story

Ronald Raymond remembers becoming Firestorm. Yet he struggles to remember who he was. So, Ronald steps back in time from the agony and fear of joining the Firestorm Matrix. But revisiting how he got to know Dr Martin Stein doesn't help him remember who he is. So, Ronald peers further back into his childhood. He remembers his attempts to please a father who never supported him.

 

Yet, who Ronald was isn't the key to understanding what he has become. Since he fused with Dr Stein, Ronald's memories have never been truly his own. And lately, Ronald seems to be caught in a loop. He remembers battling a villain in Pittsburgh while Dr Stein advises him. Yet, in The Fury of Firestorm #2, Ronald knows he's no longer in control. And worse, he doesn't know how to retake command of his body.

 

After portraying Firestorm as others see him, Jeff Lemire’s story reveals the battle for dominance raging inside the former hero. In losing his connection to Dr Stein, Ronald loses the mentor who helped him belie

ve in himself again. And as the gestalt entity yearns to evolve, Firestorm represses the weaker aspects of its nature. No longer guided by Ronald or Dr Stein’s principles, Firestorm loses touch with its Humanity. While aspiring to grow, Firestorm threatens to become the world-ending threat its creators feared in The Fury of Firestorm #2.

 

Art

Ronald Raymond and Dr Martin Stein’s distraught features merge into the determined face of Firestorm. Yet as Firestorm flies away from the explosion, closeups reveal that the agony of their transformation remains. The images cascade down the right half of a two-page spread while the background fractures like glass. Rafael De Latorre bookends Ronald's time in the driver's seat with another two-page spread (turned sideways) that shows Firestorm fragmenting until it casts Ronald into a white void. But then, Ronald was often alone before Firestorm's birth. The other students seemed to belong together, comprehending the lessons that boggled Ronald.

 

Surrounded by green plants and trees, Ronald walks across the lawn to the professor’s office. Ronald often wears green, and Dr Stein’s office shimmers with green and blue, while Ronald writes on a green chalkboard. Yet Marcelo Maiolo casts Ronald’s earliest memories amid a haze, and colors them in yellow and red. Even one of the toys the boy plays with should be green. But instead of radiating a connection with nature, it instead looks reddish brown in The Fury of Firestorm #2.

 

Ronald shares his thoughts with yellow uppercase letters in red narrative boxes. Lucas Gattoni conveys speech with black uppercase letters in white balloons. When Dr Stein's consciousness advises Firestorm, his admonitions and encouragement appear in a cloud. The letters grow bold for intonation and enlarge when Ronald stands up for himself. But the being who transformed the citizens of Bedford, Colorado, into glass statues responds with yellow letters in red balloons. Thanks to DC Comics for sharing this story with us.

 

Final Thoughts

After an explosion fused two entities into one, Ronald Raymond and Dr Martin Stein shared one body. As they battle villains and fly from one fight to another, the two halves of Firestorm grow more integrated. Yet like the child inside all of us who dared to dream big dreams, the part of him that was Ronald Raymond bemoans the adult Firestorm has become in The Fury of Firestorm #2.

 

Rating 9.8/10

 

To look inside, see my preview of The Fury of Firestorm #2.

 

For how this series began, see my preview of The Fury of Firestorm #1