Showing posts with label Sophie Campbell. Show all posts
Showing posts with label Sophie Campbell. Show all posts

Wednesday, August 12, 2026

Supergirl #16: Kingdom Of Zod Part 1 Review

 


Supergirl #16: Kingdom Of Zod Part 1 Review

Writer: Sophie Campbell & Joe Casey

Artists: Joe Quinones, Paolo Villanelli & Dan McDaid

Colorists: Joe Quinones, Arif Prianto & David Baron

Letterers: Josh Reed, Becca Carey & Troy Peteri

Cover Artist: Guillem March

Variant Cover Artists: Mark Spears, Noobovich, Stephanie Hans & Joe Quinones

Editors: Jillian Grant, Kathleen Wisneski & Paul Kaminski

Publisher: DC Comics

Price: $3.99/$4.99 Card Stock

Release Date: August 12, 2026

 

Despite her best efforts to shine in Midvale, Kara Zor-El has struggled. But after the Science Council’s repressive rule sparked civil war in Kandor, Kara realizes she cannot leave the House of El to fend for itself in Superman's absence. As Lesla-Lar oversees the rebuilding of her miniaturized Kryptonian city, Kara knows her friends on Earth have her back. But will Kara's relatives follow where she leads? And is Kara's Super Force ready for what awaits them in El Caldero? Let’s leap into Supergirl #16: Kingdom Of Zod Part 1 and see!

 

Story

Kara recognizes the importance of leading her friends in a worthy cause. But when she tries to include her Kryptonian relations, Conner Kent objects to Superboy-Prime’s inclusion. Recently, Conner has seen Batman, Wonder Woman, and Captain Marvel ram their Villain Amnesty program down the Justice League’s throats. He objects to protecting the world alongside former criminals and killers. But Conner refuses to have anything to do with the man who killed him, even if that will strengthen the House of El. And especially if that includes the murderer currently filling Superman's shoes.

 

Supergirl #16: Kingdom Of Zod Part 1 begins with a glimpse of past events on New Kandor, as originally told by Joe Casey in Kneel Before Zod. Like Kara Zor-El, Dru-Zod once tried to rebuild the majesty of his House. Instead, his Kryptonian dreams slipped through his fingers again. Then Sophie Campbell transports readers to the present as Kara travels to El Caldero. She senses the battle ahead. Yet the closer she gets, her connection to the Sun Crystal grows. Kara recognizes her responsibility to her team and her Kryptonian heritage. Yet she also recognizes that if she is going to interfere with events in another country, she has a responsibility to its inhabitants.

 

As Sophie Campbell interweaves the events that prompted the mission to El Caldero, Kara also grapples with the demands of leadership. Not everyone on her team is accompanying her. Among those who are, Kara wants to exude confidence and caring, while being forceful when needed to keep everyone in line. One team member tries once again to make amends for a friendship-shattering error in judgment while helping her team survive the dangers of the Kryptonite Kingdom.

 

As Kara Zor-El travels to El Caldero, she also brings with her someone who needs her protection. Superman may currently be missing. But when her cousin returns, Kara knows Kal-El won’t be happy if she allows anyone to harm Lois Lane in Supergirl #16: Kingdom Of Zod Part 1.

 

Art

As Kara stares out the window at the clouds floating over the Pacific Ocean, she imagines recent events through transparent green crystals. A splash page of Kara in Earth’s orbit, with the sun’s rays glowing around her, suggests the leader she wishes to be. As a star forms near the smoke rising from Lois’ apartment, Tomorrow Man and Thundergirl shield people on the streets from falling debris. Then Kara attempts to intervene as Conner and Superboy-Prime tear through the atmosphere.

 

As Dan McDaid conjures a light-blue city rising beneath a red sky, David Baron clothes a white leader in red and black. But yellow and orange invade his world as his civilization collapses. While Joe Quinones and Arif Prianto adorn Joe Quinones and Paolo Villanelli’s art with bright colors in Supergirl #16: Kingdom Of Zod Part 1, they also leave room for darkness. As Conner and Superboy-Prime fight, their red emblems glow, while their blue fades to dark gray. The yellow stars surrounding them evoke Zod's fight in New Kandor, and his inability to bring peace to his troubled world. Greens and blues link Kara's willing and hopeful team. Yet while Lois Lane wears a violet blouse, Zod's Krypto-Knights wear violet armor.

 

Troy Peteri relays the destruction of New Kandor via large white letters in black boxes. Becca Carey fills white dialogue balloons with black uppercase letters that grow bold for intonation, swell for raised voices, and shrink for lowered voices. Kara's thoughts fill cloudy balloons as she ponders what may lie ahead, while white letters in red boxes convey off-panel thoughts. Lois frowns as an orange holographic projection conjures a white balloon with a lightning-bolt arrow, while Kara's sensitive ears pick up transmissions inside white balloons with yellow borders. Sound effects enhance battles in Metropolis and El Caldero as Zod proves he is his own worst enemy. Thanks to DC Comics for sharing this story with us.

 

Final Thoughts

Kara Zor-El has a responsibility to the House of El. But she also has responsibilities to Midvale, Kandor, and the Earth. When she uses Lois Lane's invitation to enter El Caldero, Kara risks an international incident, warfare between the Houses of El and Zod, and being unable to protect the world from Dru-Zod’s master plan in Supergirl #16: Kingdom Of Zod Part 1.

 

Rating 9.7/10

 

To look inside see my preview of Supergirl #16: Kingdom Of Zod Part 1


Sunday, August 9, 2026

Supergirl #16: Kingdom Of Zod Part 1 Preview

 


Despite her best efforts in Midvale, Kara Zor-El has struggled to shine like her cousin Kal-El. But after the Science Council's failures in Kandor, Kara realizes she cannot leave the House of El to fend for itself in Superman's absence. As Lesla-Lar oversees the rebuilding of her miniaturized Kryptonian city, Kara knows her friends have her back. But will Kara's relatives follow where she leads? And is Kara's Super Force ready for what awaits them in El Caldero?

Here's all the info from DC Connect: 

 

Supergirl #16: Kingdom Of Zod Part 1 Preview

Writer: Sophie Campbell

Artist: Joe Quinones

Cover Artist: Guillem March

Variant Covers Artists: Noobovich, Stephanie Hans & Joe Quinones

Foil Variant Cover Artist: Mark Spears

Publisher: DC Comics

Issue Length: 32 Pages

Price: $3.99 US/Variant $4.99 US (Card Stock)

Release Date: August 12, 2026

 

 

Supergirl Rallies the Super-Force!

Kingdom Of Zod: Part One!

 

 

The Kryptonite Kingdom of El Caldero has been taken over by General Zod!

 

Supergirl gathers her own super-force to infiltrate the Kingdom! Superboy-Prime, Conner Kent, Tomorrow Man, Lois Lane, Steel, Lana Lang, Natasha Irons, Princess Shark, and more of Supergirl’s wild cast!

 

But before they can remove Zod from power, he unleashes a dangerous new force… What is the K-Zone?!

 

 

Now, let's take a look inside:

 

 


 

 



Thanks to DC Comics for sharing this preview with us.

 

For Kara's rough start at team-building, see Action Comics #1100: Game Night Review.

For what awaits her in El Caldero, see Action Comics #1100: End Of Reign Review. 

For Kara & Lesla's battle in Kandor, and the forging of her Super Force, see Supergirl #15 Review

For what happened before that see my review of Supergirl #14.

For what happened even before that, see my preview of Supergirl #13.

For how Kara became a cyborg, see my review of Supergirl #12.

For how the battle for Kandor began, see my preview of Supergirl #11.

 

  

Monday, August 3, 2026

Action Comics #1100: Game Night Review

 


Action Comics #1100: Game Night Review

Writer: Sophie Campbell

Artist: Dan Mora

Colorist: Tamra Bonvillain

Letterer: Becca Carey

Cover Artist: Ryan Sook

Variant Cover Artists: Mark Spears; David Talaski; Jim Cheung & Jay David Ramos; Rahzzah; Daniel Sampere & Tomeu Morey

Publisher: DC Comics

Price: $5.99 US/$6.99 US Card Stock/$7.99 US Foil

Release Date: July 22, 2026

 

Kara Zor-El has mentored a fellow Kryptonian. She has built a circle of friends in Midvale. Yet Kara has struggled to cope with what she has lost. And she has found it difficult to forgive her friends and move on when they disappointed her.

 

Recently, Kara formed a team of friends with unique abilities to help her carry out a new mission. But is she ready to be a team leader? And after sharing her life with Clark Kent, what does Lois Lane think of Kara's leadership style? Let's leap into Action Comics #1100: Game Night, and see!

 

Story

With the help of Lesla-Lar, Lena Luthor, Conner Kent, and Thundergirl, Supergirl has freed Kandor from Black Flame’s reign of terror. But since Lesla-Lar told her about the Sun Crystal in Caldero, Supergirl has felt obliged to step up in Superman’s absence and represent the House of El on Earth. Still, before they travel to the Kryptonite Kingdom, Kara Zor-El and her friends take a moment to relax and recharge with Jon Kent.

 

Sophie Campbell’s story begins through Lois Lane’s eyes. While overseeing the Daily Planet’s global activity, she urged Jon to follow in his parents’ footsteps. When a younger version of her son appeared, Lois struggled to cope with raising a young superpowered boy without Clark's help. Now, Lois has her teenage son back, and she wants to let him find his own path. Yet just having Jon, Kara, Conner, and Thundergirl over for a relaxing evening stresses Lois out.

 

Game Night shows how much Lois has struggled in Clark's absence. She is strong and resilient. Lois endured a bout with superpowers she didn't want and fought to prevent the destruction of her planet. Yet Kara Zor-El and Lois Lane find that coping with family, even when they are getting along, can be stressful in this third story in Action Comics #1100.

 

Art

When Lois Lane returns after a long day at the Daily Planet, clothing, sporting goods, toys, books, and food litter the floor. Beverages clutter the bar in the kitchen. She kneels in her suit to sponge up the spill, observing the mess around her. Then, Lois finds Jon and his friends in his bedroom, clustered around the flatscreen TV. As her son and his guests play or watch the game, one of the posters on the crowded walls suggests inspiration for Jon’s recent secret identity.

 

As Dan Mora portrays Lois amid her family, Tamra Bonvillain adorns Action Comics #1100: Game Night with vibrant colors. Despite Clark's absence, Lois Lane's green suit hints at her determination to carry on. Her attire also links her with Thundergirl, who could prove more amenable to her guidance than Jon. Orange and yellow herald confrontations, while red signals rage amid another Game Night that could end in a deadly contest.

 

As black uppercase letters fill dialogue balloons, Becca Carey's dots and clouds reveal Lois' thoughts. The letters grow bold for intonation and change color amid tense situations. A besieged combatant speaks into cloudy dialogue balloons amid angry cries as the action heats up in Action Comics #1100: Game Night. Thanks to DC Comics for sharing this story with us.

 

Final Thoughts

As Master Txyz told Jon Kent recently, Superman shines so brightly that he puts the other members of the Super-family in the shade. The Justice League recognizes his importance, and Booster Gold is determined to find his friend. While Superman is absent, Kara Zor-El has a chance to shine. But to demonstrate her ability to lead the House of El, Supergirl must earn her teammates' respect and achieve a significant accomplishment before her cousin returns to reclaim the spotlight in Action Comics #1100: Game Night.

 

Rating 9.6/10

 

For Booster Gold's search for his friend, see my review of Action Comics #1100: Superman Meets Superboy

 

For Superboy's battle with Epoch, see my review of Action Comics #1100: Mission Failure

 

For Kara and Lesla's battle to free Kandor, see my review of Supergirl #15

 

For Lois Lane's struggles in Clark's absence, see my review of Superman Unlimited #15


Tuesday, July 21, 2026

Action Comics #1100 Preview

 


Young Clark Kent didn't ask Martian Manhunter, Booster Gold, and Mary Marvel to bring their battle to his time period. Nor did he ask to lose his superpowers. He definitely didn't ask Epoch to try and kill him. And despite their promise to protect him, when Epoch returns, Clark Kent must defend himself against the time traveler who laughs at paradoxes.

Can scientist Bruce Gordon help the high schooler reclaim his superpowers? Why is Lana Lang so worried about her father's new book? And where will the other stories in this extra-long take us?

Here's all the info from DC Connect:

 

Action Comics #1100 Preview

Writers: Mark Waid, Joshua Williamson, Sophie Campbell & Dan Slott

Artists: Skylar Patridge, Ryan Sook, Daniel Sampere, Dan Mora & Lucas Meyer

Cover Artist: Ryan Sook

Variant Cover Artists: David Talaski, Mark Spears, Daniel Sampere, Jim Cheung & Rahzzah

Foil Variant Cover Artist: Jim Cheung

Publisher: DC Comics

Issue Length: 56 Pages

Price: $5.99 US/Variant $6.99 US (Card stock)/Foil $7.99 US

Release Date: July 22, 2026

 

Superman Returns 

In This Landmark Issue!

 

Celebrate 1,100 issues of Action Comics with DC’s top talent and architects of the world of Superman! In April 1938, a man faster than a speeding bullet, more powerful than a locomotive, and able to leap tall buildings in a single bound graced the pages of Action Comics #1, and the rest was superhero history. Now, together with the talents of writers Mark Waid, Joshua Williamson, Sophie Campbell, and Dan Slott, we honor Superman’s storied career and turn toward his thrilling future. Brought to life by the all-star artistic talent of Skylar Patridge, Ryan Sook, Dan Mora, and Lucas Meyer, the Man of Steel has never looked better.

 

 

Now, let's take a look inside:

 

 

 


 

 







Thanks to DC Comics for sharing this preview with us.

For what happened last time, see my review of Action Comics #1099

For how Clark lost his powers, see my preview of Action Comics #1098

 

For Clark's battle at the Metropolis Expo of Tomorrow, see my review of Action Comics #1097

 

For how Superboy met Martian Manhunter, Mary Marvel, Booster Gold, and Epoch, see my review of Action Comics #1096 

 

Sunday, July 12, 2026

Supergirl #15 Review


 

Supergirl #15 Review

Writer, Artist & Cover Artist: Sophie Campbell

Colorist: Tamra Bonvillain

Letterer: Becca Carey

Variant Cover Artists: Rahzzah, Karl Kerschl & Kris Anka

Swimsuit Variant Cover Artist: Ariel Diaz

Editors: Jillian Grant & Brittany Holzherr

Publisher: DC Comics

Price: $3.99/$4.99 Card Stock

Release Date: July 8, 2026

 

When Zora Vi-Lar, aka Black Flame, went on the warpath, Kara Zor-El risked everything to warn Lesla-Lar. And when Kara didn't return from the miniature city of Kandor, Conner Kent and Lena Luthor ventured inside without knowing if they could escape. While Zora gave Conner a beating, Lena and Lesla helped Kara reclaim her Supergirl status. And even if Zora gave Lena her freeze breath, Lesla became Luminary once again.

 

Can Kara and Lesla free Kandor from Zora's tyranny? And can Kara and her friends breathe life into the recently rediscovered Argo City? Let’s leap into Supergirl #15 and see!

 

Story

Finding her miniaturized home city inside Kandor should have been a dream come true for Kara Zor-El. Yet its inhabitants were long dead, and the city lay in ruins. Still, Lesla-Lar led Kara to a chamber where she learned that a Sun Crystal existed on Earth. But before she can reclaim this aspect of her Kryptonian heritage, Kara must quell Zora’s rebellion in Kandor. By using Thundergirl’s solar reservoir, Lesla has become Luminary again. But Zora still wears the Yellow Ring of Kandor. And in her anger, the Black Flame seems intent on incinerating everyone and everything.

 

Lena Luthor remains frozen in place. But in Supergirl #15, Kara leads Conner Kent, Thundergirl, and Lesla-Lar in a battle to save Kandor. While each member of her team demonstrates their strengths, Kara soon realizes that she must tackle Zora alone. Like Lesla, Zora disagreed with the Science Council’s leadership. But while Lesla poured her energies into scientific invention, Zora embraced anarchy. Kara recognizes that Zora has let her anger at the Science Council's rule consume her. So, she lures Zora away from the others to give the Black Flame the power she craves.

 

While Sophie Campbell’s story focuses on Kara and Zora’s battle for power, it also reveals the result of the Science Council’s repression. Bry-zan and Lesla-Lar’s parents sought to preserve their Kryptonian heritage. But they used their political power to prevent their society from evolving. With their miniaturized city in rubble, the people of Kandor must decide what their future will look like. And as Kara contemplates her own future, she wants to help Kandor rebuild. But first, she must prevent Zora from destroying the last vestiges of Kryptonian society in Supergirl #15.

 

Art

As Supergirl and Luminary battle the Black Flame in the cracked and crumbling chamber, Zora lashes out at Superboy as he struggles to rise behind his frozen friend. When Thundergirl finds her voice, Zora trails smoke as she flees Argo, while sunlight streams around Supergirl and her friends as they pursue her. The fibers Rust excretes from its Super-Substance body cover the wrecked buildings of Kandor. As Zora uses her heat vision to incinerate Lesla’s solar reservoir, Kara falls, trailing yellow smoke from the device that allowed her to fly.

 

As Sophie Campbell portrays Kara Zor-El’s fast-paced defense of Kandor and her friends, Tamra Bonvillain adorns Supergirl #15 with an appealing palette. Inside the bottle city, Rust's orange Super-Substance strung between the broken buildings evoked the majesty of desert hoodoos. Yet from inside the Fortress of Solitude, the strands of orange filling the bottle reveal the depths of Zora’s avarice. While Lesla and Bry-Zan both wear indigo, they disagree on how to best care for their fellow citizens. Despite their green attire, Thundergirl and Lesla’s parents seem unsure how to move forward. Still, although broken, the sapphire city remains a home that the Kandorians love. Still, the yellow on Supergirl's new uniform echoes the air inside Kandor, while the blue links with Earth's atmosphere.

 

Becca Carey fills white dialogue balloons with black uppercase letters that grow bold for intonation and shrink for lowered voices. Zora’s balloons deform as she lashes out at everyone around her. Sound effects enhance the high-flying battle, while text in black balloons recalls a villain who threatened Midvale. Zora may have stripped Thundergirl of her solar reservoir. Still, Thundergirl surprises herself when she summons blue letters that help her become the hero her city needs. Thanks to DC Comics for sharing this story with us.

 

Final Thoughts

Kara Zor-El didn’t think she could mentor Lesla-Lar. When Lesla had to return to Kandor, Kara thought she had failed her. Disappointments and betrayals may have marred Kara and Lesla’s relationship. But when it really matters, Lesla inspires Kara to forge a new future and helps her fight for others in Supergirl #15.

 

Rating 9.6/10

 

To look inside see my preview of Supergirl #15

 

For what happened last time see my review of Supergirl #14.

For what happened before that, see my preview of Supergirl #13.

For how Kara became a cyborg, see my review of Supergirl #12.

For how this story arc started, see my preview of Supergirl #11

 

 

Saturday, July 4, 2026

Supergirl #15 Preview

 


When Zora, aka Black Flame, went on the warpath, Kara Zor-El risked everything to warn Lesla-Lar. And when Kara didn't return from the miniature city of Kandor, Conner Kent and Lena Luthor ventured inside without knowing if they could escape. While Zora gave Conner a beating, Lena and Lesla helped Kara reclaim her Supergirl status. And Zora unintentially helped Lesla become Luminary once again. 

Can Kara and Lesla free Kandor from Zora's tyranny? And can Kara and her friends breathe life into the recently rediscovered Argo City?

Here's all the info from DC Connect:

 

Supergirl #15 Preview

Writer: Sophie Campbell

Artist & Cover Artist: Sophie Campbell

Variant Cover Artists: Kris Anka, Rahzzah & Karl Kerschl

Publisher: DC Comics

Issue Length: 32 Pages

Price: $3.99 US/Variant $4.99 US (card stock)

Release Date: July 8, 2026

 

 

Supergirl Vs Black Flame!

Reign of the Superboys!

 

 

As Supergirl starts to gain the upper hand, Black Flame spots an opportunity to escape Kandor and bring the fight to Earth. Powered by the yellow sun, this Kandorian rebel could be unstoppable. It’s now up to Supergirl to rein her in before the entire planet ends up in danger!

 

 

Now, let's take a look inside:

 

 


 

 




Thanks to DC Comics for sharing this preview with us.

 

For what happened last time see my review of Supergirl #14.

For what happened before that, see my preview of Supergirl #13.

 

For how Kara became a cyborg, see my review of Supergirl #12.

 

For how this story arc started, see my preview of Supergirl #11

 

Wednesday, June 24, 2026

Summer of Supergirl Special #1 Review

 


Summer of Supergirl Special #1 Review

Writers: Sophie Campbell, Gail Simone & Mark Waid

Artists: Belén Ortega & Cian Tormey

Penciller: Emma Kubert

Inker: Sandra Hope

Colorists: Tríona Farrell, Trish Mulvihill & Alex Guimarāes

Letterers: Becca Carey, Ariana Maher & Steve Wands

Cover Artist: Belén Ortega

Variant Cover Artists: Pablo Villalobos & Tula Lotay

Supergirl Movie Variant Cover Artist: Mahmud Asrar with Mike Spicer

Editors: Jillian Grant & Brittany Holzherr

Publisher: DC Comics

Price: $5.99 US/Variant $6.99 US (cardstock)

Release Date: June 24, 2026

 

When the weather turned cold amid the holidays, Kara Zor-El started to feel down. How could Kara enjoy time with her new family and friends when all the people she knew in Argo City are dead? Yet, life has its rhythms. And even though Kara has taken a few beatings, when trouble shook the miniaturized Kryptonian city of Kandor, she arrived to save the day.

 

After Lesla-Lar offered Kara a means of regaining what she lost in Kandor, Kara also discovered something that could give her more power than before. But when she interrupts Lobo during his first job following his self-imposed isolation on Azzplaque Major, Supergirl's fate seems to intertwine with the newly reinstated bounty hunter. Will they frag each other into extinction? Or will Supergirl, Lobo, Krypto, and Dawg team up for an extraordinary mission together? Let’s leap into Summer of Supergirl Special #1 and see!

 

Main Man’s Best Friend: Story

After sitting in a jail cell, Lobo, Kara, Krypto, and Dawg attend a hearing. As they face the judge, Lobo pleads innocence, while Kara Zor-El contends they are both guilty.

 

When fate separates them, Dawg returns to Midvale with Kara and Krypto in Summer of Supergirl Special #1. Lobo’s best friend even helps as Kara uses her powers to aid others. But Dawg misses his master. And unlike Lobo, he doesn’t understand the reasons for their separation.

 

As Sophie Campbell examines the bond between a pet and its owner, she also illustrates how Kara’s attitude influences the people around her. Lobo remains the petulant child who didn't want to conform to rules on Czarnia. Yet a little love can go a long way in encouraging good behavior, turning enemies into friends, and helping make the world a better place.

 

Main Man’s Best Friend: Art

As a judge sits beneath an enormous seal, Lobo raises his chain-wrapped forearm. Beside him, Kara smiles at Lobo’s antics. As Kara’s counsel hovers before the judge, his dispassionate discourse infuriates Lobo. Yet as Krypto, Dawg, and Leegra follow Kara’s lead, Lobo’s counsel slumps and supports his head on the table.

 

As Tríona Farrell adorns Belén Ortega’s cheery art with a bright palette, blue creeps into the green courtroom as Kara makes her case. Red tinges Lobo’s retelling of events, and the evening sky on Plinko Astra. Yet as Crush’s red attire seems linked with her father’s antics, stars twinkle in the violet air when she meets Leegra in Summer of Supergirl Special #1.

 

Becca Carey fills white dialogue balloons with black uppercase letters, while Kara’s thoughts fill white clouds. White offscreen dialogue appears in colored boxes. Sound effects accompany more property damage than the night of Clarissa Giltedge’s No Beer New Year party, while enlarged yellow letters help Kara appeal to Lobo’s deeply buried good side.

 

Lost Girls: Story

Taking an exercise break is a great way to relieve stress. But when Brad uses the company mascot to make a statement, Supergirl worries that it will hurt others. Yet instead of getting a good workout, Kara discovers she may have bitten off more than she can chew. When another hero arrives to help, Supergirl still wants to blow off steam. But by sharing her struggles with a like-minded person, Kara’s tension lessens, helping her reconcile with her painful past and look toward the future in Gail Simone’s story.

 

Lost Girls: Art

When a futuristic female robot tears through a concrete wall and a chicken-wire fence, guards brace to fire, while a fireman warns people of danger. As they gaze through a window, Brad’s coworkers look concerned and aghast, while his expression makes an unintended comparison with a supervillain. After Supergirl’s face reflects off the robot’s smooth metal face, Emma Kubert and Sandra Hope combine a tilted silhouette scene with a close-up of the robot’s attack.

 

When the gold robot induces fear, the guards respond with yellow-and-orange gunfire. While the red in her costume links Supergirl with the emergency responders, her gold belt suggests empathy for the robot’s plight. As Trish Mulvihill adorns this ten-page story in vibrant colors, Supergirl shares two colors of her costume with the hero who comes to her aid.

 

As Ariana Maher fills white balloons with black uppercase letters, the robot speaks in a machine font. Small black letters in a yellow banner locate the reader in time and space. Kara begins her tale by sharing her white thoughts in blue boxes. But her narration gradually disappears as Kara interacts with the similarly minded hero.

 

Who Is Supergirl: Story

Having regained a physical form, Red Tornado’s consciousness no longer inhabits the Justice League Watchtower’s computer systems. So, when he needs to recheck the data in the personnel files, Red Tornado asks Conner Kent to review the Super-Family archives. In Mark Waid’s story, Jon Kent finds Steel helping Conner with his assignment. Yet while both belong to the Super-Family, they are puzzled by contrasting entries. Jon may enjoy teasing Conner about living in the past. Yet as he recognizes Conner and Steel's concerns, Jon realizes he can help them understand Kara's place in the Super-Family.

 

Who is Supergirl: Art

As Jon enters the immense room, Kara's numerous costume changes fill a wall monitor in Summer of Supergirl Special #1. A white-and-indigo hologram showcases her origins, while a color photo displays Kara's arrival on Earth. Alex Guimarāes adorns Kara’s early choices with yellow, orange, and brown. But as Kara takes on more color, Cian Tormey’s blue line drawing of all the people who helped Kara appears behind her. 

 

Steve Wands introduces characters and the location with black uppercase letters in yellow boxes. Black uppercase dialogue fills white balloons as they debate Kara’s position in the Super-Family. Offscreen dialogue in white and colored boxes helps the trio realize the breadth and depth of Kara’s contributions to the people around her. Thanks to DC Comics for sharing this story with us.

 

Final Thoughts

Kara Zor-El may always feel like an outsider. Yet her vibrant spirit and positivity help her make friends wherever she goes. Lesla-Lar’s memory lingers as Kara protects Midvale while advocating criminal reform. And as friends bond over similar interests, histories, and food, Superman's son helps encapsulate Kara's rich history in Summer of Supergirl Special #1.

 

Rating 9.7/10

 

To look inside see my preview of Summer of Supergirl Special #1.

 

For how Lesla-Lar offers to help Supergirl power-up, see my review of Supergirl #14.

For Supergirl's encounter with Lobo, see my preview of Lobo #4

For Clarissa's No Beer New Year party, see my review of Supergirl #9

For the latest entry in DC's Elseworlds Universe, see my review of Supergirl: Survive #1

 


Monday, June 22, 2026

Summer Of Supergirl Special #1 Preview

 


When the weather turned cold, and the holidays neared, Kara Zor-El started to feel down. Why should she get to enjoy time with her new family and friends when all the people she knew in Argo City are dead? Yet, life has its rhythms. And even though Kara has taken a few beatings, when trouble shook the miniaturized Kryptonian city of Kandor, she arrived to save the day. 

After Lesla-Lar offered Kara a means of regaining what she lost in Kandor, Kara also discovered something that could give her more power than before. But when she interrupts Lobo during his first job following his self-imposed isolation on Azzplaque Major, Supergirl's fate seems to intertwine with the newly-reinstated bounty hunter. Will they frag each other into extinction? Or will Supergirl, Lobo, Krypto and Dawg team up for an extraordinary mission together?

Here's all the info from DC Connect: 


Summer Of Supergirl Special #1 Preview

Writers: Sophie Campbell, Mark Waid & Gail Simone

Artists: Belén Ortega, Cian Tormey & Emma Kubert

Cover Artist: Belén Ortega

Variant Cover Artists: Tula Lotay & Pablo Villalobos

Supergirl Movie Variant Cover Artist: Mahmud Asrar

Publisher: DC Comics

Issue Length: 48 Pages

Price: $5.99 US/Variant $6.99 US (card stock)

Release Date: June 24, 2026

 

 

The Summer belongs to Supergirl!

 

 

The quiet town of Midvale is shaken to its core when Supergirl finds herself face-to-face with the galactic bounty hunter, Lobo. Can the Maiden of Might stand up to the Main Man? Plus, two bonus stories celebrating Supergirl as she resumes her rightful place as the Heir to El!

 

 

Now, let's take a look inside:

 

 


 

 


 

 


 





 

Thanks to DC Comics for sharing this preview with us.

 

For how Lesla-Lar offers to help Supergirl power-up, see my review of Supergirl #14.

For Supergirl's encounter with Lobo, see my preview of Lobo #4